Globals Considered Harmful

Reviving Stones

Moving to Gitlab

7DRL Post-mortem

Starting the 2016 7DRL Challenge

Dungeons

Bug fixing is progress?

Mazes

My main focus last week was on maze generation. From a roguelike gameplay standpoint, mazes suck. However, due to the way I have set up my map data structures, I will use maze generation in a more abstract way to generate interesting maps like dungeons and caves.

Hello World